VkAttachmentLoadOp | NVK Search
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VkAttachmentLoadOp Specify how contents of an attachment are treated at the beginning of a subpass Stub
VkAttachmentLoadOp = {
  VK_ATTACHMENT_LOAD_OP_LOAD: 0,
  VK_ATTACHMENT_LOAD_OP_CLEAR: 1,
  VK_ATTACHMENT_LOAD_OP_DONT_CARE: 2
};
Properties VkAttachmentLoadOp.VK_ATTACHMENT_LOAD_OP_LOAD specifies that the previous contents of the image within the render area will be preserved. For attachments with a depth/stencil format, this uses the access type VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT. For attachments with a color format, this uses the access type VK_ACCESS_COLOR_ATTACHMENT_READ_BIT. VkAttachmentLoadOp.VK_ATTACHMENT_LOAD_OP_CLEAR specifies that the contents within the render area will be cleared to a uniform value, which is specified when a render pass instance is begun. For attachments with a depth/stencil format, this uses the access type VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT. For attachments with a color format, this uses the access type VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT. VkAttachmentLoadOp.VK_ATTACHMENT_LOAD_OP_DONT_CARE specifies that the previous contents within the area need not be preserved; the contents of the attachment will be undefined inside the render area. For attachments with a depth/stencil format, this uses the access type VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT. For attachments with a color format, this uses the access type VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT.